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Brawl Stars Hits $275 Million Revenue, 100 Million Installs Worldwide in Six Months

By A Mystery Man Writer

Supercell's Brawl Stars has generated $275 million in player spending globally since releasing in December 2018, Sensor Tower Store Intelligence data reveals.

Brawl Stars Hits $275 Million Revenue, 100 Million Installs Worldwide in  Six Months

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Brawl Stars Hits $275 Million Revenue, 100 Million Installs Worldwide in  Six Months

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Brawl Stars Hits $275 Million Revenue, 100 Million Installs Worldwide in  Six Months

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Brawl Stars Hits $275 Million Revenue, 100 Million Installs Worldwide in  Six Months

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Brawl Stars Hits $275 Million Revenue, 100 Million Installs Worldwide in  Six Months

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Brawl Stars Hits $275 Million Revenue, 100 Million Installs Worldwide in  Six Months

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Brawl Stars Hits $275 Million Revenue, 100 Million Installs Worldwide in  Six Months

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Brawl Stars Hits $275 Million Revenue, 100 Million Installs Worldwide in  Six Months

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Brawl Stars Hits $275 Million Revenue, 100 Million Installs Worldwide in  Six Months

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Brawl Stars Hits $275 Million Revenue, 100 Million Installs Worldwide in  Six Months

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Brawl Stars Hits $275 Million Revenue, 100 Million Installs Worldwide in  Six Months

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Brawl Stars Hits $275 Million Revenue, 100 Million Installs Worldwide in  Six Months

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Brawl Stars Hits $275 Million Revenue, 100 Million Installs Worldwide in  Six Months

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Brawl Stars Hits $275 Million Revenue, 100 Million Installs Worldwide in  Six Months

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Brawl Stars Hits $275 Million Revenue, 100 Million Installs Worldwide in  Six Months

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