By A Mystery Man Writer
Sensor Tower data shows Supercell's latest title performing solidly compared to the soft launch revenue of Clash Royale.
Clash Mini - Contender or a Pretender? — Deconstructor of Fun
How was mobile game Brawl Stars able to rank 10th in global revenue just a month after launch? - Quora
Play to Win: Mobile Game Soft Launch Best Practices
Brawl Stars: How Supercell Reimagined the MOBA
Supercell managed to officially launch Brawl Stars in China. On the first day, the game earned $ 1 million in the country.
Supercell's Brawl Stars is a mix of Fortnite and Clash Royale - The Verge
Brawl Stars Deep Dive: An Analysis of Supercell's Soft-Launched Shooter, by Dimitar Draganov, Flaregames Blog
The World's Most Valuable Per Employee Company: Supercell
Will Brawl Stars be Supercell's next billion-dolllar mobile game?
Brawl Stars' Game Lead Talks Lessons Learned After 522-day Soft Launch
Brawl Stars versus Clash Royale: Designing a strong gacha, Pocket Gamer.biz
Brawl Stars generates less revenue than Clash Royale in one month, but it is still significantly more f2p friendly than it's greedy counterpart. Image credit to u/Lord-Grinch : r/Brawlstars
How Brawl Stars Compares to Past Supercell Soft Launches—By One Very Important Metric
Brawl Stars Deep Dive: An Analysis of Supercell's Soft-Launched Shooter, by Dimitar Draganov, Flaregames Blog
The World's Most Valuable Per Employee Company: Supercell - Deep Dive